Terror Zones - Diablo 2.5
Terror Zones - Diablo Ressurected 2.5
In Update 2.5, players will be able to farm fortified Terror Areas, which will contain more powerful high-level enemies.
A dynamic event that changes location 1 time per hour.
Normal
Base: +2 levels up to level 45
Champion: +4 levels up to level 47
Unique: +5 levels up to level 48
Nightmare
Base: +2 levels up to level 71
Champion: +4 levels up to level 73
Unique: +5 levels up to level 74
Hell
Base: +2 levels up to level 96
Champion: +4 levels up to level 98
Unique: +5 levels up to level 99
Act I
Blood Moor and Den of Evil
Cold Plains and The Cave
Burial Grounds, The Crypt, and the Mausoleum
Dark Wood
Black Marsh
The Forgotten Tower
Jail
Cathedral and Catacombs
Tristram
Moo Moo Farm
Act II - Locations
Sewers
Rocky Waste and Stony Tomb
Dry Hills and Halls of the Dead
Far Oasis and Maggot Lair
Lost City, Valley of Snakes, and Claw Viper Temple
Harem and Palace Cellar
Arcane Sanctuary
Tal Rasha's Tombs
Act III - locations
Spider Forest and Spider Cavern
Flayer Jungle and Flayer Dungeon
Lower Kurast
Kurast Bazaar, Ruined Temple, and Disused Fane
Kurast Sewers
Travincal
Durance of Hate
Act IV - locations
Outer Steppes and Plains of Despair
River of Flame
Chaos Sanctuary
Act V - locations
Bloody Foothills
Frigid Highlands
Glacial Trail
Crystalline Passage and Frozen River
Arreat Plateau
Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught
Ancient's Way and Icy Cellar
Worldstone Keep, Throne of Destruction, and Worldstone Chamber
Please note that during the duration of the PTR, changes to the behaviors of Terror Zones may occur based on learnings from testing and player feedback.